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Temptris

One day I was musing over Atari’s classic vector-based arcade game Tempest, and for some reason I decided it would be amusing to combine it with Tetris. The idea should have died there and then: these two games don’t belong together, and the result would a hot mess. But then …

Hypocycloid juggling patterns

I’ve been having fun experimenting with interesting visual patterns that emerge when multiple points are moved around hypocycloids. I ended up writing a Bridges conference paper on the topic, but the animated quality of the results is so crucial that it seemed absolutely necessary to create a web page to …